“[the most challenging aspect of storytelling in sound design] is deciding what sound will take center stage – music, sound effects, ambient noise, dialogue. One, two, or all of these might best capture the story at that moment… Sometimes the ambient sound is all that is needed. It depends. Whichever sound takes center stage will affect how the audience interprets the scene…”
Matt Wood, Sound Editor and voice of General Grievous, personal interview at Star Wars Celebration III, April 22, 2005
Matt Wood gave a presentation on sound design for Episode III at the 2005 Star Wars Celebration Convention. There, he showed his process in great detail for the scene where Obi-Wan chases and defeats General Grievous. He showed the many layers he builds to make a scene feel real. Afterwards, I asked him how his work best contributes to storytelling – the quote is based on my notes from that day.
